/

/difficulty

op 2World

/difficulty sets how hard the world is. Peaceful removes hostile mobs and regenerates health continuously.

Commandready
11
/difficulty
Press C to copy
optional

Examples

  • Peaceful
    /difficulty peaceful

Common questions about /difficulty

Does peaceful remove mobs already spawned?

Yes — hostile mobs despawn immediately when the difficulty changes to peaceful.

What actually changes between easy, normal and hard?

Mob damage rises, and starvation behaves differently: on easy it stops taking health at 10 points, on normal at 1, and on hard it can kill you. Hard also lets zombies break doors and call for reinforcements.