/difficulty
op 2World/difficulty sets how hard the world is. Peaceful removes hostile mobs and regenerates health continuously.
Commandready
11
Press C to copy
optional
Examples
- Peaceful
/difficulty peaceful
Common questions about /difficulty
›Does peaceful remove mobs already spawned?
Yes — hostile mobs despawn immediately when the difficulty changes to peaceful.
›What actually changes between easy, normal and hard?
Mob damage rises, and starvation behaves differently: on easy it stops taking health at 10 points, on normal at 1, and on hard it can kill you. Hard also lets zombies break doors and call for reinforcements.