/fillbiome
op 2World/fillbiome rewrites the biome of a region without touching its blocks. Biomes are stored per 4×4×4 cell, so the affected area snaps outward to those boundaries.
Command1 to fix
22
- Biome is required.
Press C to copy
x
y
z
~ ~ ~whole blocks
~ is relative to where the command runs from
x
y
z
~ ~ ~whole blocks
~ is relative to where the command runs from
Biome is required.
optional
Examples
- Make it a desert
/fillbiome ~-32 ~-32 ~-32 ~32 ~32 ~32 desert
Common questions about /fillbiome
›Why did more area change than I asked for?
Biomes are stored in 4×4×4 chunks of space, so the region is rounded out to whole cells.
›Do I need to reload for the change to show?
Usually yes — grass and water colours update when the chunk is re-sent, so rejoining or moving away and back refreshes it.