/

/rotate

op 2Entities

/rotate changes only the direction an entity faces. Before 1.21.2 this meant teleporting the entity to its own position with a rotation attached, which interrupted movement.

Commandready
14
/rotate @e ~ ~
Press C to copy
All entities
@e

Who or what the command applies to

yaw
pitch

Yaw 0 faces south. Pitch is −90 straight up to 90 straight down.

Examples

  • Face south
    /rotate @s 0 0

Common questions about /rotate

What do the two numbers mean?

Yaw then pitch. Yaw 0 faces south, 90 faces west, 180 north, 270 east. Pitch is -90 straight up to 90 straight down.

Does /rotate work on players?

Yes. It turns the player's view without moving them, which is how cutscenes point someone at what they are meant to be looking at.