/transfer
op 3Technical/transfer hands players over to a different server without them leaving and reconnecting manually. The receiving server has to accept transfers, which is off by default.
Command2 to fix
12
- Host is required.
- Players cannot be used without Host, because the game reads these in order.
Press C to copy
Host is required.
optional
optional
Nearest player
@p
Players cannot be used without Host, because the game reads these in order.
Examples
- Move everyone
/transfer play.example.com 25565 @a
Common questions about /transfer
›Why does the transfer get refused?
The destination server must set accepts-transfers=true in server.properties, otherwise it rejects incoming transfers.
›Do players keep their inventory when they are transferred?
No. The destination is a separate server with its own player data, so they arrive with whatever that server has stored for them — usually nothing on a first visit.